Abilities

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Name Image Description Source
Ink Saver (Main) common-ability Decreases Main Weapon Ink usage. brand
Special Charge Up common-ability Increases the rate at which the Special Gauge fills. brand
Sub Power Up common-ability Increases performance of Sub Weapons. brand
Ink Saver (Sub) common-ability Decreases Sub Weapon Ink usage. brand
Special Saver common-ability Decreases Special Gauge loss after being splatted. brand
Ink Resistance Up common-ability Decreases damage, speed, and jump penalties when standing in enemy Ink. brand
Ink Recovery Up common-ability Increases Ink Tank refill rate while in squid form. brand
Special Power Up common-ability Improves effectiveness of Special Weapon. brand
Bomb Defense Up common-ability Reduces damage taken by blasts from sub weapons or special weapons. brand
Run Speed Up common-ability Increases movement speed in humanoid form. brand
Quick Respawn common-ability Reduces respawn time after getting splatted wthout splatting any opponents. brand
Cold-Blooded common-ability Shortens the duration of position trackers. brand
Swim Speed Up common-ability Increases movement speed while swimming in squid form. brand
Quick Super Jump common-ability Increases Super Jump speed. brand
Opening Gambit common-ability Boosts your speed in both inkling and squid form for the first 30 seconds of battle. brand
Ninja Squid common-ability Leaves no trace when swimming in inked ground, but slightly reduces swim speed. brand
Ability Doubler common-ability Doubles the effect of other gear abilities attached to this gear. brand
Last-Ditch Effort common-ability Boosts ink recovert rate and weapon ink efficiency for the last 30 seconds of battle. brand
Haunt common-ability Once you've respawned, reveals the position of the player who splatted you. brand
Stealth Jump common-ability Hides you Super Jump landing point from distant players. brand
Tenacity common-ability Fills special gauge automatically if your team has fewer active players that the enemy team. brand
Thermal Ink common-ability Allows you to track distant players hit with shots from your main weapon. brand
Object Shredder common-ability Increases damage dealt to all non-player targets. brand
Comeback common-ability Boosts some of your abilities for a short time after respawning. brand
Respawn Punisher common-ability Increases respawn time and special-gauge spawn penalty for you and any player who splats you. brand
Drop Roller common-ability Tilting the L Stick during a Super Jump allows you to perform a forward or sideways roll when you land. brand